This post will explain howto integrate
Plupload into an ASP.NET MVC3 project. It will probably work with lesser version of MVC without too many changes.
Integrating it into my project went smoother then any upload plugin I've ever used before. My previous favorite was
NeatUpload but I've been having issues with it with large files, and since Plupload supports chunked uploads I figured I'd give it a try.
Here's what I did to get the
Custom Upload example working in MVC.
First add the following to one of your
Controllers or create a new
Controller to hold this Action. (most of the credit goes to these two Stackoverflow questions:
Question 1,
Question 2)
/// <summary>
/// Handles chuncked file uploads like the ones from plupload.
/// </summary>
/// <param name="chunk"></param>
/// <param name="name"></param>
/// <returns></returns>
[HttpPost]
public ActionResult Upload(int? chunk, string name)
{
var fileUpload = Request.Files[0];
var uploadPath = Server.MapPath("~/App_Data/Uploads");
chunk = chunk ?? 0;
//UPDATE 2/17/2011: Removed this since it doesn't work. I recommend setting the unique_names param client side if you want unique names.
////find a free filename if this is the first chunk
//if (!chunk.HasValue || chunk < 1)
//{
// int xx = 1;
// while (System.IO.File.Exists(uploadedFilePath))
// {
// uploadedFilePath = Path.Combine(uploadPath, Path.GetFileNameWithoutExtension(name) + "_" + xx + Path.GetExtension(name));
// xx++;
// }
//}
//TODO: cleanup old files
//write chunk to disk.
string uploadedFilePath = Path.Combine(uploadPath, name);
using (var fs = new FileStream(uploadedFilePath, chunk == 0 ? FileMode.Create : FileMode.Append))
{
var buffer = new byte[fileUpload.InputStream.Length];
fileUpload.InputStream.Read(buffer, 0, buffer.Length);
fs.Write(buffer, 0, buffer.Length);
}
return Content("Success", "text/plain");
}
NOTE: If you want to secure this Action and you're using Forms Authentication add the
[Authorize] attribute above
[HttpPost]
NOTE 2: I'm uploading files to
~/App_Data/Uploads. Create this folder or change the code above.
Now open or create a
View file that you want to add the upload to and add the following HTML:
<div id="container">
<div id="filelist">No runtime found.</div>
<br />
<a id="pickfiles" href="#">[Select files]</a>
<a id="uploadfiles" href="#">[Upload files]</a>
</div>
Add the following Javascript to your
View assuming you've placed everything from the
js folder in the Plupload zip into the
~/Scripts/plupload/ folder of your project:
<!--Load 3rd party plupload scripts-->
<script src="@Url.Content("~/Scripts/plupload/gears_init.js")" type="text/javascript"></script>
<script type="text/javascript" src="http://bp.yahooapis.com/2.4.21/browserplus-min.js"></script>
<!--Load plupload and all its runtime scripts-->
<script src="@Url.Content("~/Scripts/plupload/plupload.full.min.js")" type="text/javascript"></script>
<script type="text/javascript">
$(document).ready(function () {
var uploader = new plupload.Uploader({
runtimes: 'gears,html5,flash,silverlight,browserplus',
browse_button: 'pickfiles',
container: 'container',
max_file_size: '2048mb',
url: '@Url.Action("upload", "home")',
flash_swf_url: '@Html.ScriptPath("plupload/plupload.flash.swf")',
silverlight_xap_url: '@Html.ScriptPath("plupload/plupload.silverlight.xap")',
filters : [
{title : "Image files", extensions : "jpg,gif,png"},
{title : "Zip files", extensions : "zip"}
]
});
uploader.bind('Init', function (up, params) {
$('#filelist').html("<div>Current runtime: " + params.runtime + "</div>");
});
$('#uploadfiles').click(function (e) {
uploader.start();
e.preventDefault();
});
uploader.init();
uploader.bind('FilesAdded', function (up, files) {
$.each(files, function (i, file) {
$('#filelist').append('<div id="' + file.id + '">' + file.name + ' (' + plupload.formatSize(file.size) + ') <b></b>' + '</div>');
});
up.refresh(); // Reposition Flash/Silverlight
});
uploader.bind('UploadProgress', function (up, file) {
$('#' + file.id + " b").html(file.percent + "%");
});
uploader.bind('Error', function (up, err) {
$('#filelist').append("<div>Error: " + err.code + ", Message: " + err.message + (err.file ? ", File: " + err.file.name : "") + "</div>");
up.refresh(); // Reposition Flash/Silverlight
});
uploader.bind('FileUploaded', function (up, file) {
$('#' + file.id + " b").html("100%");
});
});
</script>
NOTE: I'm using Razor as my View Engine. If you are not do a search for
@* in the HTML above and replace with
<%= %> type syntax.
NOTE 2: Update the
url param in the javascript to point to where your
Upload Action is. Mine is in the
Home Controller
You will also need to have jQuery included. I left that out since most people already do, but if you don't you can use this:
<script type="text/javascript" src="http://www.google.com/jsapi"></script>
<script type="text/javascript">
google.load("jquery", "1.3");
</script>
The only other thing you may want to immediately do is adjust the
filters option in the javascript to allow/disallow file types as needed.
That's it! Hope this was as easy for you as it was for me!